Have a map!
It's not a very artistic map, but it's a useful representation of the various places around Dunvale that you can visit. The game uses a system of sites and sub-site locations to frame the action of the game. Each location has mechanical benefits: this is actually something of a riff on moves from games Powered by the Apocalypse, only instead of being intrinsic to your character, they're geographical in nature and require you to move from place to place to activate them.
Get The Alchemist of Dunvale
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