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Aphelion

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Devlog

  • Aphelion preview is live!
    June 04, 2020 by Parenthesis Press
    If you've been wanting a peek at Aphelion, now's your chance. I've uploaded a partial (i.e., unplayable but representative) version of the game for interested viewers. Comments and feedback are welcom... Continue reading
  • Checking in
    April 08, 2020 by Parenthesis Press#aphelion, #game design, #character creation
    I'm staying in, socially distanced, and continuing to work on projects - Aphelion being my main focus. Character generation has been coming along, and here's what it looks like right now: You draft ta... Continue reading
  • Current progress
    January 16, 2020 by Parenthesis Press
    As of right now, here's what's been accomplished so far: The plan is to have seven each of the Vocations, Drives, and Distinctions (which comes out to a whopping 363 core character builds, not countin... Continue reading
  • The basics
    January 13, 2020 by Parenthesis Press
    I've been thinking a lot about horror gaming, and in particular about how I have yet to successfully design one. I've tried, but so far all I have to show for it is a cluster of folders of unfinished... Continue reading
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